@inherits BunitContext

@code
{
  [Fact]
  public void Test()
  {
    // Arrange
    var cut = Render(@<ClickMe />);
    var buttonElement = cut.Find("button");

    // Act
    buttonElement.Click();
    buttonElement.Click(new MouseEventArgs { Detail = 3, CtrlKey = true });
    buttonElement.Click(new MouseEventArgs());

    // Assert
    // ...
  }
}